Back 4 blood solo progression4/11/2023 December introduces fresh features like supply lines, a Ridden Practice area, and a solo offline mode with campaign progression. This month’s updates mostly include quality-of-life improvements and major bug fixes. The publisher tweeted out these end-of-year plans for the zombie multiplayer, with small details on soon-to-come features and content. Interactive Entertainment just released a Back 4 Bloodroad map of updates slated for later this year and into the next. Whether or not Turtle Rock Studios will fix the solo campaign mode, as per fan request, however, is yet to be seen. These fans argue that cooperation is critical to titles of this genre, claiming that it is much more a multi-player game than a single-player one.Īs of now, the controversy continues. Though most seem to be against the punishing nature of the solo campaign, a few fans stand by it. For example, many players have pointed out that without certain cards that increase damage, a single-man campaign run was nigh impossible, as a single player would struggle with special infected. Since the game’s larger release, player complaints have only skyrocketed. Since putting out the above statement, however, nothing new has come out to fix the solo campaign. Turtle Rock Studios is Back 4 Blood October 9, 2021 Thank you for your patience and feedback at this time – we’ll have more news as we strategize on potential ways to make it happen. We have heard your frustrations about progression in solo mode and are discussing ways to address the issue. After excessive complaints during pre-release, Turtle Rock Studios, the developers behind the game, took to Twitter to reassure fans. And, unfortunately, this game punishes players for it. Sometimes, players just want to have some alone time with a game. Although the game offers the ability to play against random players, to a lot of gamers that just isn’t appealing. Players aren’t always going to have three other friends with Back 4 Blood, and even if they do, the chances of all three friends always being down to play the game are slim. What this removes from the game is replayability. The issue with this is that players are essentially playing the game as normal, only with bots as the three other party members rather than actual players, and gaining nothing from it. Like being forced to play with friends or even worse, random people in order to earn achievements and progress. Meaning, players who chose to play the single-player mode would be basically earning no experience whatsoever. What makes the lack of supply points so hindering is the fact that these points are essentially the main progression of the game. Back 4 Blood’s solo mode specifically bars deck building, stat tracking, achievements, and, most importantly, earning supply points. What was meant to offset this intense difficulty was Back 4 Blood’s deck-building mechanic that allowed players to curate specific playstyles that could make a campaign run easier. What made this a problem was the fact that many players had issues with the game’s incredible difficulty spike, with some saying that Veteran (B4B’s equivalent to Normal difficulty) was far too hard even for a team of 4 players. Many players from day 1 saw that when booting up Back 4 Blood’s solo campaign they were unable to progress through the leveling system. Unfortunately for many however, the launch of what was projected to be a critical success soon turned sour. It’s been roughly two weeks since Back 4 Blood was released to the masses, met with fans eager to see what the spiritual successor to the Left 4 Dead franchise would offer.
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